Demonslayer Arm (3.5e Equipment)

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Demonslayer arm
Critical: 19-20/x2
Range Increment:
Type: Slashing or Bludgeoning
Hardness: 10
Size Cost1 Damage Weight1 hp
Fine * 1d2 * 1
Diminutive * 1d3 * 1
Tiny * 1d4 * 2
Small 1500g 1d6 4lb 5
Medium 1500g 1d8 8lb 10
Large 1500g 2d6 16lb 20
Huge * 3d6 * 40
Gargantuan * 4d6 * 80
Colossal * 6d6 * 160
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

Description: The Demonslayer Arm occupies the same space on the body as a glove. While wearing this, if you aren't demon or have the demonblood subtype, your total level is decreased by one, and you gain no benefit from Demonslayer Claws.

Activation: Activating the Demonslayer Arm is a swift action. The Demonslayer Arm is considered a one handed weapon. Deactivating it is a free action.

Effect: When the wearer makes an attack against a demon, or someone with the demonblood subtype, the arm deals an extra 2d6 damage. This is considered a natural weapon.

Effect 2: If you are tripped during your own trip attempt, you can deactivate the demonslayer arm to avoid being tripped.

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