Demon Realm Race (Dragon Ball 5E: Strongest Under The Heavens Supplement)

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Demon Realm Race[edit]

Physical Description[edit]

chara34_1.jpg

Members of the race vary in appearance, the most numerous seem to be almost identical to humans but with different colored skin and pointy ears (usually, uncommonly members of the race will have rounded ears), while there are also some who possess more square faces (like Dabura and Gravy). The known skin colors for the race are: red, light blue, dark blue, light pink, light purple, lavender, gray and pale white.

History[edit]

Resided In the Demon Realm for millions of years, being the other side of the coin from the surface world.

Society[edit]

The Demon Realm is a warlike place with a society built on war and strength, they are also a society

Demon Names[edit]

Male: Daburah, Demigra

Female: Towa, Pipila

Demon Traits[edit]

Residents of The Hellish Demon Realm, who are gifted with magical and bodily prowess.
Ability Score Increase. Your Strength or Dexterity score increases by 2 and your Charisma score increases by 1.
Age. Demons mature around the age of 20 years old and do not die of old age.
Alignment. While they tend towards Chaotic Evil some demons have been able to break the mold and be Neutral or even Good.
Size. Demons range from a variety of different heights and weights but still maintain a basic humanoid figure. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Otherworldly Fiend. The Realm of Demons is dark and full of terrors, causing your abilities to enhance to survive from your homeworld and influence others for your benefit. You have darkvision out to 60ft, and you are resistant to cold and necrotic damage. Additionally, when you are within 30 feet of a creature with a good alignment, you have advantage in Deception checks. When you are within 30 feet of a creature with an evil alignment, you have advantage in Intimidation checks. You are considered both a Fiend and a Humanoid
Partial Demon Magic. Members of the Demon Realm Race are born with a natural aptitude for magic, you learn one cantrip of your choice and you may learn one first level spell or one technique categorized as magical that you meet the requirements for.
Demonic Strength. Demons are born with aggression in their souls, the damage tier of your unarmed strikes increase by 1
Dark Energy. Dark Energy is a source of innate power that every demonic entity has, and is greatly beneficial to making them far more powerful than normal. You have a number of dark points equal to your level, which can be spent in the following ways. You regain all expended Dark Points when you spend at least 30 minutes meditating during a long rest.

As a bonus action, you can spend 1+ Dark Points to gain a flying (hover) speed of 10 feet for 1 minute. You gain an additional 10 feet of flying (hover) speed for each Dark Point spent in this way, up to a maximum of twice your walking speed.

As an action, you can spend 1+ Dark Points to gain 2 Temporary Hit Points. You gain an additional 2 Temporary Hit Points per Dark Point spent in this way. You can only gain Temporary Hit Points equal to your Current Hit Points, Character Level, or Creature CR (whichever is higher).

When you use Ki Points or an equivalent currency for a technique cost or maintenance cost, you may spend an equivalent number of Dark Points instead.

You cannot spend both Dark Points and Ki Points at the same time
Languages. You can speak, read, and write Common and Infernal.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
5′ 0'' +2d10 120 lb. × (2d6) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)


5.00
(one vote)

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