Deer (3.5e Creature)

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Deer
Size/Type: Medium Animal
Hit Dice: 2d12+2 (15 hp)
Initiative: +3
Speed: 50ft
Armor Class: 15 (+3 Dex, +2 Natural), touch 13, flat-footed 12
Base Attack/Grapple: +2/+4
Attack: Gore 1d8+2 (+4 melee), Kick 3d4+2 (+4 melee)
Full Attack: Gore 1d8+2 (+4 melee), Kick 3d4+2 (+4 melee)
Space/Reach: 5ft/5ft
Special Attacks:
Special Qualities: Evasion
Saves: Fort 4, Ref 7, Will 2
Abilities: Str 15, Dex 17, Con 15, Int 2, Wis 5, Cha 5
Skills: Hide +8, Move Silently +8 , Listen +5, Spot +6, Search +6, Escape Artist +6
Feats: Run, Endurance, Scent
Environment: Any
Organization: Solitary, Herd (2-14)
Challenge Rating: 1
Treasure: Standard
Alignment: Neutral
Advancement: By character level
Level Adjustment: 0

This graceful creature moves in leaps and bounds. Its soft fur and delicate appearance betrays the ferocity and strength behind its movements.

Combat[edit]

Deer will usually flee when threatened, but will fight back if cornered or in a herd.


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