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Courage (3.5e Spell)

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Enchantment (Compulsion) [Mind-affecting]
Level: Tarot 2
Components: V, F
Casting time: 1 Standard Action
Range: Close (25ft. + 5ft./2 levels)
Targets, or Area: All allies within 20 feet
Duration: 1 minute/level
Saving Throw: None
Spell Resistance: Yes (Harmless)

3e Summary::Targets gain a +2 bonus against fear, and a +2 bonus to attacks and skill checks.

This spell grants the targets a +2 morale bonus against the effects of fear. If the targets are suffering from the effects of fear before the spell is cast, an additional save at +2 is allowed. In addition, the +2 morale bonus applies to attack rolls and to any skill check where the target is facing some opposition, both from live and inanimate sources, such as Intimidation, Sleight of Hand, Opening Locks, etc. Even when there is no need for courage, the spell removes any doubt from the target and gives him an advantage to perform the task.


This spell can only be cast using Page of Cups, Knight of Swords, or 2 of Wands as a focus.

Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsTarot Mage

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