Cheshire (3.5e Race)

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Cheshire are some of the smartest, most cunning creatures you could ever meet. The playful ones are often pranksters, and the calculated ones are often con artists. They lean towards mischief, and whether they lean toward good or evil, it is something that usually defines the race as a whole.

Physical Description[edit]

At first glance, a cheshire may seem to be nothing at all. An ordinary housecat, without a care in the world. If this is the case for you, then you'll be in for a shock when it turns to smile at you. Cheshire have more muscles in their face than most other cats, allowing them more powers of expression, and most notable, the power to put on one of their infamous, mischievous smiles. The other shock you may run into is when they disappear or reappear entirely, the facial area always being the first to appear or the last to vanish. You see, cheshire have the innate ability to turn invisible on command, a useful skill that they use often. Cheshire cats usually are coloured just like any normal cat, and always have fur patterns like that of a normal cat (for example, tabby or calico). However, it is not quite uncommon to find a cheshire with one vibrant, almost neon, unnatural colour. This can make for a striking appearance, and usually cheshire with these fur colours are quite proud of this fact even though it ruins their camouflage. Their eyes can be any colour, but are always a vibrent one.


To a degree, cheshire get along with any races (even if for some getting along would be annoying to death). Some races such as fauns or satyrs that enjoy laughter and fun are usually eager to welcome a cheshire, but other races like grey elves that are on the posh, or, well, serious end of the spectrum often don't enjoy the company of a cheshire. They can't do much about this, however. A cheshire that's been threatened will be able to easily vanish and escape, a skill that cheshire really love to annoy these posh races with.


Cheshire are most often chaotic, their love of mischief bringin to those requiring karmic balance leads them to this end of the spectrum. However, lawful cheshire are in existence, and not even a rarity. They are cool, calm, and collected cheshire who scheme to find solutions to whatever problems they may face. To a lawful good, this may be how to save a town, and to a lawful evil it may be to steal a town. You never know. Cheshire are also great actors, and able to con even the most perceptive into believing they are of another alignment then they are in actuality.


Cheshire live in places they can find food and water as a first priority. It's important for them to survive, and this would rule out places like a desert. However, the favored enviornment of the cheshire is not just a place where they can eat and drink, but one where they can climb. Places such as thick forests, tall mountains, and large cities are places that excite a cheshire. As long as there are sustenances to consume, levels to climb, and sentients to speak with, your average cheshire is good.


Chesire don't tend to be the religious type, and when they become the religious type they are most often devout worshipers of whatever cat god or goddess is in that religion and little else.


Chesire speak their languages fluently, and often eloquently, and these languages usually include common, sylvan, and a few others depending on location.


Though they can speak huminoid languages just fine, most cheshire are at first given a name that sounds like a cat noise. Because of this, and the fact that no one seems to pronounce it right outside of catfolk and a few other kinds of beast races, cheshire often change it to whatever the equivalent is in the most common language around.

Racial Traits[edit]

  • +8 Str +14 Dex +14 Con +2 Int +4 Cha : Cheshire are dexterous (if weak) little cats who have great skill in the art of using a tongue
  • Magical Beast: If you can call it a beast. Honestly, isn't that the most adorable thing you ever saw?
  • Tiny: +2 bonus to Armor Class, +2 bonus on attack rolls, +8 bonus on Hide
  • Cheshire base land speed is 40 feet
  • Greater Invisibility: A cheshire remains invisible even when it attacks. This ability can be used as a free action whenever it likes.
  • Thumbless: Having no thumbs, nor any way of gripping a weapon besides it's tiny jaws, it is completely unable to use any form of weapon weighing more than 2 lbs. Any weapon 2 lbs or lighter may be used, but proficiency in unnatural weapons may never be achieved.
  • Natural Weapons: Cheshire have proficiency in their bite (1d4) and claw attacks (1d4 each), all of which deal nonlethal damage. Cheshire have a grand total of 4 claw attacks, but can only use its front or back claws on an opponent rather than both at once.
  • +8 Racial Bonus to jump and climb and bluff.
  • Automatic Languages: Common. Bonus Languages: Aquan, Catfolk, Elven, Giant, Sylvan, Undercommon.
  • Favored Class: rogue.
  • Level Adjustment: +3

Vital Statistics[edit]

Table: Random Starting Ages
Adulthood Simple Moderate Complex
2 years +4 +8 +16
Table: Cheshire Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
16 years 64 years 256 years +1d20 X 50 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Cheshire Random Length and Weight
Gender Base Length Length Modifier Base Weight Weight Modifier
Male 10" +2d12" 4 lb. + (1d8) lb.
Female 10" +2d12" 4 lb. + (1d6) lb.

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