Change Species (3.5e Spell)
[[3.5e Transmutation Spells|Transmutation]] | |
Level: | Drd 3 |
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Components: | V, S, M, DF |
Casting time: | 5 minutes |
Range: | Touch |
Target: | Living creature touched |
Duration: | Instantaneous |
Saving Throw: | None; see text |
Spell Resistance: | Yes (harmless) |
With this spell, you permanently alter creature's species. Caster chooses, which species the target is turned into; available choices are anything what Reincarnate spell could turn the target into (including the rate variants, like "other", or humanoid turning into non-humanoid).
Creature with changed species recalls the all of its former life and form. It retains any class abilities, feats, or skill ranks it formerly possessed. Its class, base attack bonus, base save bonuses, and hit points are unchanged. Strength, Dexterity, and Constitution scores depend partly on the new body. First eliminate the subject’s racial adjustments (since it is no longer of his previous race) and then apply the adjustments found below to its remaining ability scores.
It’s possible for the change in the subject’s ability scores to make it difficult for it to pursue its previous character class. If this is the case, the subject is well advised to become a multiclass character.
The species-changed creature gains all abilities associated with its new form, including forms of movement and speeds, natural armor, natural attacks, extraordinary abilities, and the like, but it doesn’t automatically speak the language of the new form.
A Wish or a Miracle , or another Change Species spell can restore a character with altered species to his or her original form.
Material Component: Rare oils and unguents worth a total of least 500 gp, spread over the body.