Chakram Master (5e Subclass)

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Chakram Master[edit]

Fighter Subclass

A master in the use of the chakram and its smaller cousin, the chakri. These warriors can rapidly launch these weapons at their foe, confusing and cutting them until they finally fall.

Bonus Proficiencies[edit]

When you choose this archetype at 3rd level, you gain proficiency in one of the following skills of your choice: Acrobatics, Performance, Religion, or History. Alternatively, you learn one language of your choice.

Chakram Mastery[edit]

Beginning when you choose this archetype at 3rd level, you learn the basic techniques of chakram wielding.

Chakram Rebound. When you make a ranged attack with a chakram or chakri, the weapon returns to your hand immediately after the attack, allowing you to throw the same chakram again and potentially make multiple attacks with it in the same turn. However, if you roll a critical fail on your ranged attack with the chakram or chakri, or if you have no hands free, it falls to the ground like a normal thrown weapon does.

Rapid Toss. If you are only holding a chakram or chakri in one hand, you can make one ranged attack with a chakri you are holding in the other hand as a bonus action. You add your ability modifier to the damage of this attack.

Nimble Warrior[edit]

Starting at 7th level, you move quickly and adroitly across the battlefield. Your walking speed increases by 10 feet. Also, you can move half your speed as a reaction when an enemy ends its turn within 5 feet of you. This movement does not provoke attacks of opportunity.


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