Celestial Giant Stag Beetle (3.5e Creature)

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Celestial Giant Stag Beetle
Size/Type: Large Magical Beast (Extraplanar)
Hit Dice: 7d8+21 (52 hp)
Initiative: +0
Speed: 20 ft. (4 squares)
Armor Class: 20 (–1 size, +11 natural), touch 9, flat-footed 20
Base Attack/Grapple: +5/+15
Attack: Bite +10 melee (6d6+9)
Full Attack: Bite +10 melee (6d6+9)
Space/Reach: 10 ft./5 ft.
Special Attacks: Trample 2d8+9
Special Qualities: Darkvision 60 ft., Resistance to acid, cold, and electricity 5, Spell Resistance 12, Damage Reduction 5/magic
Saves: Fort +8, Ref +2, Will +2
Abilities: Str 28, Dex 10, Con 17, Int 3, Wis 10, Cha 9
Feats: Power Attack, Improved Natural Armor, Improved Natural Attack (Bite)
Environment: Temperate forests in any good-aligned plane
Organization: Cluster (2–5) or mass (6–11)
Challenge Rating: 5
Treasure: None
Alignment: Always good (any)
Advancement: 8–10 HD (Large); 11–21 HD (Huge)
Level Adjustment:
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These creatures are serious pests that greedily devour cultivated crops. A single beetle can strip an entire farm in short order. An adult giant stag beetle is about 10 feet long.

Smite Evil (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a evil foe.

Trample (Ex): Reflex half DC 19. The save DC is Strength-based.


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