Calm Self (4e Feat)

From D&D Wiki

Jump to: navigation, search

Calm Self [Racial]

Through your training in mind and matter, you master a good deal of what it means to excel in both.
Prerequisite: Naga
Benefit: You gain calm self as an encounter power.
Calm Self Feat Power
You still your body and mind's tempo, syncing them to perfect your stance.
Encounter
Minor Action Personal
Requirement: You must have at least one condition affecting you
Effect: You end one condition affecting you and you gain a +2 power bonus to Will and Fortitude saves until the end of your next turn.



Back to Main Page4e HomebrewCharacter OptionsFeatsHeroic Tier Racial

Home of user-generated,
homebrew pages!


Advertisements: