Calm Precision (5e Feat)
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- Increase your Dexterity score by 1, to a maximum of 20.
- You gain a +1 bonus to damage rolls when using ranged or throwing weapons. Throwing weapons need to be thrown to gain this bonus.
- At the beginning of each of your turns, you may take aim. Until the beginning of your next turn, your movement speed drops to 0, you ignore the loading quality of weapons you are proficient with, and you gain a +1 bonus to ranged attack rolls.