Brute (5e Subclass)
===Brute===
Brutes are a force to be reckoned with, strong and vicious with strong healing capabilities, not much will stand between them and victory.
Brutish Warrior[edit]
When you choose this archetype at 3rd level, you learn to use your body to attack your opponents.
Your unarmed strikes deal bludgeoning damage equal to 1d6 + your Strength modifier on a hit. Your unarmed strike damage increases as you reach higher levels. The d6 becomes a d8 at 10th level and a d10 at 17th level. When you use the Attack action to make one or more attacks, you can make one unarmed strike as a bonus action.
Resilient Fighter[edit]
Starting at 3rd level, you can use Second Wind a number of times equal to your proficiency bonus. You regain all expended uses when you finish a short or long rest.
Improved Critical[edit]
At 3rd level, your attacks score a critical hit on a roll of 19 or 20.
Uncanny Fortitude[edit]
Beginning at 7th level, if damage reduces you to 0 hit points, you can make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is from a critical hit. On a success, you drop to 1 hit point instead. You can use this feature a number of times equal to your proficiency bonus. You regain all expended uses when you finish a long rest.
In addition, when you use Second Wind, you now regain hit points equal to 1d10 + your fighter level + your Constitution modifier.
Additional Fighting Style[edit]
At 10th level, you can choose a second option from the Fighting Style class feature.
Superior Critical[edit]
Starting at 15th level, your weapon attacks score a critical hit on a roll of 18-20.
Opportunistic Brawler[edit]
Starting at 18th level, you might not look for a fight around every corner, but you’re ready in case one happens. You have advantage on initiative rolls.
In addition, when a creature you can see enters a space within 5 feet of you, you can make one opportunity attack against the creature. This opportunity attack must be made with an Unarmed Strike). You have a number of reactions each turn equal to your proficiency bonus, but these reactions can be used only to perform opportunity attacks.
Survivor[edit]
At 18th level, you attain the pinnacle of resilience in battle. At the start of each of your turns, you regain hit points equal to 5 + your Constitution modifier if you have no more than half of your hit points left. You don't gain this benefit if you have 0 hit points.
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