Break (5e Spell)
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|Casting time:||1 action|
|Components:||A piece of the target, such as a finger, toe, or eye.|
A target must be under 10% of its maximum hit points to cast this spell on it. When cast, the target makes a Wisdom saving throw. If the target fails, the creature begins to violently convulse as it soul is torn out of its body and subsequently destroyed.