Bone Rider (3.5e Prestige Class)

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Bone Rider

"We can make it; we'll just have to ride all night..."

The desire for a steed that will not tire or balk is instantly understandable by anyone who has ridden for even a short time. Still, while the dark arts can provide, there are few who are willing to take steps down that path. The Bone Rider is one who has chosen to sacrifice the luxury of acceptance for the power and convenience of using the raw power of death for transportation and war.

Becoming a Bone Rider

Entry Requirements
Base Attack Bonus: +3.
Skills: Ride 7 ranks, Knowledge (Religion) 3 ranks, Diplomacy 4 ranks.
Feats: Mounted Combat.
Special: Must have proficiency with all martial weapons.

Table: The Bone Rider

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +0 +2 Mount the Dead, Turn/Rebuke Undead, Spellcasting
2nd +2 +3 +0 +3 Versatile Riding, Deadly Touch
3rd +3 +3 +1 +3 Bonus Feat, Animate Dead
4th +4 +4 +1 +4 Speed of the Dead, Hunger of the Dead
5th +5 +4 +1 +4 Bonus Feat, Eternal Faithfulness

Class Skills (2 + Int modifier per level)
Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (all skills taken individually) (Int), Profession (Wis), Ride (Dex), and Sense Motive (Wis).

Class Features

Weapon and Armor Proficiency: The Bone Rider gains no proficiency with armor or weapons.

Spellcasting: Every level of Bone Rider counts as two levels of Blackguard for the purposes of spells per day and available spells. A Bone Rider's caster level for these Blackguard spells is her character level.

Mount the Dead (Su): A Bone Rider can summon an undead creature to serve her for up to her character level in hours each day. The Bone Rider traditionally rides this creature, though it is fanatically loyal and she can use it for any other task it is capable of. Summoning or dismissing the mount is a standard action, and it appears within close range of the Bone Rider. If the Bone Rider's mount is destroyed, she may not summon it again for 24 hours.

The mount is an undead creature, but is often much more intelligent and loyal than a normal example of its type. The undead mount has an Intelligence of 10 if it would normally be less than that (including creatures which usually have an Intelligence of "-"). The Bone Rider is immune to any harmful effects of touching or being within the presence of her mount. The Mount gains Turn Resistance equal to the Bone Rider's class level.

A Bone Rider of sufficiently high level can select her mount from the following list, if her character level is at least equal to the minimum level of the beast in question. If a Bone Rider is higher level than necessary, she adds the difference to the undead beast's hit dice. The DM is welcome to allow alternative undead steeds, the following list is intended only as an example:

Table: Example Undead Steeds
Minimum Level Mount
1 Skeleton Wolf
3 Skeleton Warhorse
5 Skeleton Manticore
7 Zombie Wyvern
9 Revived Fossil Behir LM
11 Young Adult White Zombie Dragon D
13 Ulgurstasta FF
15 Charnel Hound MM3
16 Nightwing
17 Hullathoin FF
20 Nightcrawler

FF--Fiend Folio.
LM--Libris Mortis.
MM3--Monster Manual 3

Turn/Rebuke Undead (Su): If the Bone Rider already has turning or rebuking, she may add her levels of Bone Rider to her level for the purposes of turning or rebuking.

Versatile Riding (Ex): At 2nd level, the Bone Rider's mount gains the special bonuses of a phantom steed cast with a caster level equal to her caster level.

Deadly Touch (Su): At 2nd level, a Bone Rider can inflict negative energy damage with a touch. The total amount of damage which can be used each day is equal to her Charisma bonus times her class level. As this is negative energy, this damage heals undead. The Bone Rider can use as much or as little of this ability with a single touch as she chooses.

Bonus feat: At 3rd level, the Bone Rider gains a Bonus Feat that she qualifies for. The feat must have Mounted Combat or Point Blank Shot as one of its prerequisites. She gains another similar Bonus Feat at level 5.

Speed of the Dead: At 4th level, the Bone Rider's mount gains a +100' enhancement bonus to its speed with every movement it has. The mount also has Evasion.

Hunger of the Dead: The mount of a 4th level Bone Rider can consume the flesh of a fallen corporeal enemy and heal itself completely in doing so. Devouring a helpless or dead opponent is a standard action if the target creature is at least one size smaller than the undead beast.

Eternal Faithfulness (Su): At 5th level, a Bone Rider's Mount will sacrifice itself to save the Bone Rider's life. If the Bone Rider is ever affected by an effect or attack that would kill her while she is touching her mount, her mount suffers the effects instead. If the effect covered an area, it is entirely possible that the mount will be affected twice.

Campaign Information

Paladin Bone Riders

In games using the Playing With Fire Necromancy option, it is entirely possibly for a Paladin to become a Bone Rider and use their abilities without adversely affecting their standing as Paladins. However, many of the spells on the Blackguard list are not conducive to retaining a Good alignment. It is suggested therefore, that a Bone Rider with any levels in Paladin be allowed to prepare spells from the Paladin list in her Blackguard spell slots in addition to the regular Blackguard spells.

Special Mounts and Cohorts

A game master may allow a Bone Rider with leadership to have an undead mount as a cohort. This undead Cohort may be any creature of a CR at least 2 less than the Bone Rider's character level, and may remain in the world 24 hours a day if desired. The undead cohort is a special creature initially attracted like a normal cohort, and has the Elite stat array (Undead creatures which normally have an Intelligence less than 10 or "-" have an Int modifier of +0 when they are a cohort special mount).


Tome of Necromancy (DnD Other)

External links

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