Bluestone (3.5e Equipment)
From D&D Wiki
A blue stone cube about as large as your fingernail. An innocuous package for a most virulent substance favored only by the wealthiest of warriors. And those willing to do anything to grow stronger.
- costs 110 platinum
- effect: increase your strength score by 1d4+(original score/10 rounded down); subtract this amount from your intelligence as a penalty which lasts as long as the bonus.
- The effect lasts for 1d4 days, and can be sustained with a fortitude save whose DC is the strength bonus gained. (If the bonus is 5, so is the DC).
Bluestone comes also in a more virile liquid variant; a fetid acid that burns through flesh and leaves muscle sizzling, scarred and ruined. This is deadlier by far, and only the most desperate of creatures dare use it.
- costs: 1500 platinum
- effect: increase your strength score by 1d10+(current score/4 rounded up), and decrease your intelligence score by 1.5 times this. This lasts for 1d4 days.
- Your Ac falls by 5 points; your maximum health is reduced by 1/10th. This effect lasts for as long as the above.
All variants can be taken 1d4+1+fortitude score times, with the effects stacking, including penalties and bonuses.