Bloodmaul (4e Equipment)
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Awakened Bloodwood Maul | Level 2+ Rare | ||||||||||||||||||
Bloodwood; its thirst for blood is never quenched, it only thirsts more. | |||||||||||||||||||
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Weapon: Hammer | |||||||||||||||||||
Enhancement: Attack rolls and damage rolls | |||||||||||||||||||
Critical: +1d6 damage per plus, or +1d10 damage per plus against bloodied enemies | |||||||||||||||||||
Power ♦ Daily (Free Action) | |||||||||||||||||||
Trigger: You bloody an enemy with an attack that is not a critical hit with this weapon.
Effect: You deal extra damage to the target equal to your bonus critical damage with this weapon. |
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