Blinding Dash (4e Power)

From D&D Wiki

Jump to: navigation, search
Blinding Dash Elemental Swordsman Attack 17
As you charge, the wind behind you confuses and disorientates the enemy.
Encounter Star.gif Arcane, Weapon, Martial
Standard Action Melee weapon
Target: One creature.
Attack: Dexterity Vs. Reflex
Hit: 2[W] + Dexterity modifier damage.
Effect: You charge your target and then make the attack, you have a +2 to your speed for this charge and do not take opportunity attacks for this movement. Each creature that you go within 1 square of takes your Dexterity modifier in damage and is blinded until the end of your next turn.
You call the spirit of the wind.
Two Blade Fighting: Each enemy that you pass takes +4 additional damage.

Back to Main Page4e HomebrewPowersElemental Swordsman Powers

Home of user-generated,
homebrew pages!