Bighorner, Young (Fallout Supplement)

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Bighorner, Young
Size and Type: Medium Animal
Hit Dice: 2d8+4 (12 hp)
Mas: 14
Initiative: +1
Speed: 30ft
Defense: 12 ac(+1 Dex, +1 Natural), touch 1, flat-footed 11
Base Attack/Grapple: +1/+1
Attack: +1 melee(1d4, 20/x2,Ram )
Full Attack: +1 melee(1d4, 20/x2,Ram )
Space/Reach: 5ft by 5ft/5ft
Special Qualities: Sure-Footed, Low-Light Vision 60 ft
Saves: Fort +5, Ref +2, Will +2
Abilities: Str 10, Dex 12, Con 14, Int 2, Wis 14, Cha 8
Skills: Balance +4, Listen +4, Spot +4
Feats: Alertness
Possessions: None
Organization:
Challenge Rating: 1
Allegiances:
Advancement: None
Level Adjustment: None


Combat[edit]

Bighorner Young rarely fight back and try to get behind their mothers for protection.

Sure-Footed(Ex): The bighorner has +4 on Strength and Dexterity saving throws made against effects that would knock it prone



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