Bat Devil (Chainsaw Man Supplement)
Bat Devil[edit]
Large fiend (Devil), chaotic evil Armor Class 18 (natural armor)
Saving Throws Str +7, Con +6 Devil Power Usages. The Bat Devil has 6 usages. Dread Tiers. The Snake Devil has 200 Dread Tiers. Bloodhound. The smell of blood sends the Bat Devil into a frenzy, Going after any and all who bleed. If a creature has the bleeding condition the Bat Devil deals an additional damage die towards that creature. Echolocation. The Bat Devil was granted echolocation due to being the fear of bats, He has a blindsight of 30ft. ACTIONSMultiattack. The Bat Devil can make two Slash attacks that can be substituted for Vampiric Slash. Vampiric Slash. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 24 (6d6) piercing damage. For or one use, after being hit target must make a Constitution saving throw. On a failed save, the creature is bleeding. On a success they take half the damage rolled and are not bleeding, Additionally bleeding creatures have disadvantage against your intimidation checks Slash. Melee Weapon Attack: +7 to hit, reach 5ft., one target Hit: 11 (d8+4) slashing damage 'Gob Cannon As an action for two uses,The Bat Devil can fire an immense blast of air that has a 30 feet cone in range, Creatures caught in this range must make a Dexterity saving throw DC 16, on a failure they fall prone and take 6d6 force damage. On a successful save, The target takes half damage and is not knocked prone. BONUS ACTIONSRabid Strikes If the Bat Devil has performed an attack action, it may perform one more attack as a bonus action. Regeneration. The Snake Devil may spend a number of blood points up to its Charisma modifier+Its Proficiency Bonus every blood spent It will regain a d6 worth of hit points or regenerate a missing limb REACTIONSRegeneration. The Snake Devil may spend a number of blood points up to its Charisma modifier+Its Proficiency Bonus every blood spent It will regain a d6 worth of hit points or regenerate a missing limb |
The Bat Devil is 6 levels in the Devil class Improved Durability. The Bat Devil uses the improved Durability Rule Fear BoonsImmeasurable Speed. The Bat Devil adds 10ft to its movement speed(already on the sheet) Incredible Might. The Bat Devil’s carry capacity is now doubled. |
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