Bat (3.5e Equipment)

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Bat
Martial One-Handed Melee
Critical: ×2
Range Increment: 10 ft
Type: Bludgeoning
Hardness: 5
Size Cost1 Damage Weight1 hp
Fine 1d2 1/4 lb 1
Diminutive 1d3 1/2 lb 1
Tiny 1d4 1 lb 2
Small 1d6 3 lbs 5
Medium 1d8 7 lb 10
Large 2d6 14 lbs 20
Huge 3d6 28 lbs 40
Gargantuan 4d6 56 lbs 80
Colossal 6d6 112 lbs 160
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

The bat is a larger version of the club, due to being cut and designed more expertly than a typical club it has higher stats.



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