Balor (3.5e Racial Class)

From D&D Wiki

Jump to: navigation, search

(Work in Progress) Balor[edit]

Chaotic, Demon, Extraplanar, Evil

Racial Traits[edit]

  • Starting Ability Score Adjustments: +2 Strength, +2 Constitution. Balors are physically powerful, and tough.
  • Type: Outsider [[1]]
  • Low-light vision 60ft
  • Favored Class: Balor

Class Features[edit]

Weapon Proficiencies:

Table: Balor[edit]

Level Hit Dice BAB Fort Ref Will Skill Points CR Special
1st 1d8 +1 +2 +2 +2 8 + (Int mod) x 4 1 Feat, Spell Resistance 8+Hit Dice, Flaming Body (1d6), Death Throes: Damage is 5x Hit Dice, Range is 5 x Hit Dice, Reflex Save for half (Save is Constitution Based)
2nd 1d8 +1 +2 +2 +2 - 1 +1 Natural Armor, DR 1/Cold Iron and Good
3rd 2d8 +2 +3 +3 +3 8 + Int mod 2 +4 Strength, +4 Con.
4th 2d8 +2 +4 +4 +4 - 2 +2 Natural Armor, DR 2/Cold Iron and Good, +2 Intelligence, +2 Wisdom, Flaming Body (2d6)
5th 3d8 +3 +4 +4 +4 8 + Int mod 2 +6 Strength, +6 Constitution.
6th 3d8 +3 +5 +5 +5 - 2 +3 Natural Armor, DR 2/Cold Iron and Good, +4 Dexterity, +4 Charisma
7th 4d8 +4 +5 +5 +5 8 + Int mod 2 +8 Strength, +8 Constitution
8th 4d8 +4 +6 +6 +6 - 2 +4 Natural Armor, DR 3/Cold Iron and Good, +4 Intelligence +4 Wisdom, Flaming Body (3d6)
9th 5d8 +5 +6 +6 +6 8 + Int mod 2 +10 Strength, +10 Constitution
10th 5d8 +5 +7 +7 +7 - 2 +5 Natural Armor, DR 4/Cold Iron and Good, +6 Dexterity, +6 Charisma
11th 6d8 +6 +7 +7 +7 8 + Int mod 2 +12 Strength, + 12 Constitution
12th 6d8 +6 +8 +8 +8 - 2

Back to Main Page3.5e HomebrewRacial Classes

Home of user-generated,
homebrew pages!
system ref. documents


admin area
Terms and Conditions for Non-Human Visitors