Ashera (3.5e Deity)

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Intermediate Deity
Symbol: A perfect, blue sphere
Home Plane: Telius
Alignment: Lawful neutral
Portfolio: Restriction, law, order
Clergy Alignments: Lawful good, lawful neutral, lawful evil
Domains: Law, magic, healing, knowledge
Favored Weapon: Quarterstaff


Nonsense! Holy Ashera would never harm us! She protects us at all times and guides us toward the right path.

You've got it all wrong, little meatling. Ashera is neither kind nor loving to the beings of this world. Neither is she holy nor base, angel nor devil. She is...restriction. Order. Stability. Past. Certainty. Restraint. She is Ashera.

Ashera is the primary deity of the continent of Tellius. Her essence has been twistened while she slumbers, having moved from her beliefs to the common thought that she is a holy being, who seeks to harm no one and protect all. In truth, she has chosen to sleep for a thousand years, and once they have passed, she will enact her judgement upon the world. Should the world have found peace, they will be blessed. However, should she awake to a warring world, she will destroy it, and start anew.


Ashera encourages loyalty, peace, respect and calmness. She is balance, and despises any disruption or hint of chaos, change and instability. However, as she has slept her very existence has been perverted by her followers, and most, if not all, believe Ashera to support healing and protection of the weak, among other good acts, regardless of whether they imbalance the world or not.

Clergy and Temples[edit]

Temples to Ashera is scattered about Tellius, and are very common. Almost all clergy belong to the temples of Ashera, and they devote themselves to helping others, mainly through healing. A few advanced bishops of Ashera's church are proficient with light-based magic. Her most holy place is the tower of guidance, where she is said to sleep. Even the most uneducated boor knows that the tower is a holy place, and mere mortals may not enter.

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