Ascendant Tiefling (5e Race Variant)

From D&D Wiki

Jump to: navigation, search
FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Dungeons & Dragons franchise, and/or include content directly affiliated with and/or owned by Wizards of the Coast. D&D Wiki neither claims nor implies any rights to Dungeons & Dragons copyrights, trademarks, or logos, nor any owned by Wizards of the Coast. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Broom Icon.svg.png This page needs grammatical help. Reason: Doesn't use proper grammar throughout.


You can help D&D Wiki by improving the grammar on this page. When the grammar has been changed so that this template is no longer applicable please remove this template. If you do not understand the English language please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing grammatical help

Tiefling Variant[edit]

You don't have the racial trait darkvision.

History: Ascendant Tieflings are the product of an attempt by the Goddess Mystra, to rescue the human babies who were given to Asmodeus to seal an ancient pact, in which he infused his essence into their bloodline. While in the attempt, Mystra was unable to rescue all of the human children, she was able to save a few (5 to be exact); Thus, all Ascendant Tieflings are descendents from these original 5. Soon after the children were brought to the upper plane of Elysium ,she discovered that they had not been saved in time and Asmodeus had already infused them with his essence. Distraught with this knowledge, Mystra acted hastily and without care for what would happen, and attempted to infuse her own essence with the children with the hopes that it would counteract Asmodeus's wicked essence. She was mostly successful in her attempt, as the children grew and were raised on the material plane to become followers of Good, but the essence of Asmodeus was only suppressed rather than completely snuffed out. Because of this, the children retain some of the same features as their infernal bretheren.

Appearance: They have less prominent horns that never pierced their skin, and instead just protrude from under it. They also have a thin tail that is 2-3 ft long. Their ryes are of solid color, typically white, blue, green, silver, or gold, with the infernal essence in them causing the edges to be tinged red or black, with the tinge increasing in intensity when upset or nervous (such as in combat). Their skin tones tend toward the lighter end of the spectrum, ranging from a very pale white to a dark silver and sometimes even a prominent gold. Their hair is also typically light, with most having light blonde hair and some having tinges of silver, gold, and some even blue or green. Most of them are known to be very beautiful in the face. Even with their beauty, though, they are still plagued by their protrusions from their forehead and this along with their tail and solid color eyes has led to them being ridiculed and mistrusted by other races, much like their counterparts.

Age: While Infernal Tieflings age at the same rate as humans but for a few extra years of life, Ascendant Tieflings age much slower, typically outliving their Infernal counterparts by as much as 50 years, with the oldest known Ascendant Tiefling having lived to be 167.

Size: Same size and build as humans. Medium

Alignment: The ridicule they suffer, paired with the ebbing essence of Asmodeus within them, typically leads them to lean to the Chaotic alignments, with most being Chaotic Good or Neutral Good, with a few being Chaotic Neutral.

Ability Score Increase: Charisma +2, Intelligence +1

Celestial Resistance: 1/day choose one of Cold/Thunder/Poisone to have resistance to. This resistance stays until you next change it. Not choosing a new resistance every day does not allow the charges to stack.

Celestial Legacy: You know the Thaumaturgy cantrip. At 3rd level, you can cast the thunderwave spell as a 2nd lvl spell 1/day. At 5th level you can cast alter self 1/day. Charisma is the spellcasting ability for these spells.

Languages: Read, speak, and write Common and Celestial.


Back to Main Page5e HomebrewCharacter OptionsRace Variants

Home of user-generated,
homebrew pages!


admin area
Terms and Conditions for Non-Human Visitors