Arquebus, Light (3.5e Equipment)

From D&D Wiki

Jump to: navigation, search
A typical Arquebus
Arquebus, Light
Simple Two-Handed Projectile
Critical: ×4
Range Increment: 80 ft
Type: Piercing
Hardness: 5
Size Cost1 Damage Weight1 hp
Fine 4 gp, 3 sp, 8 cp 1 1/4 lb 1
Diminutive 8 gp, 7 sp, 5 cp 1d2 1/2 lb 1
Tiny 17 gp, 5 sp 1d3 1 lb 1
Small 35 gp 1d4 2 lbs 2
Medium 35 gp 1d6 4 lbs 5
Large 70 gp 1d8 8 lbs 10
Huge 140 gp 3d6 16 lbs 20
Gargantuan 280 gp 4d6 32 lbs 40
Colossal 560 gp 6d6 64 lbs 80
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

Loading an arquebus is a move action that provokes attacks of opportunity. Normally, operating an arquebus requires two hands. However, you can shoot, but not load, an arquebus with one hand at a -2 penalty on attack rolls. You can shoot an arquebus with each hand, but you take a penalty on attack rolls as if attacking with two light weapons. This penalty is cumulative with the penalty for one-handed firing.



Back to Main Page3.5e HomebrewEquipmentMundane Weapons

Home of user-generated,
homebrew pages!


Advertisements: