Arcane Tactician (5e Subclass)

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Arcane Tactician[edit]

Wizard Arcane Tradition


Arcane Tacticians are wizards who manipulate their own skill and their foes' ineptitude to make themselves stronger.


Evocation Savant

From 2nd level onwards, the amount of time and gold it takes for you to copy an Evocation spell into your spellbook is halved.


Severe Magic

Starting at 2nd level, when a target rolls a 1 on a saving throw against a damaging spell you cast, you roll double the damage dice, and if they have the Evasion feature, it does not decrease that damage. This is counted as a critical hit.


Arcane Detractions

Starting at 6th level, when you land a critical hit on an enemy with a spell (Including when they roll a 1 on their saving throw), you can force them to come under the effects of a Bestow Curse effect. You do not need to maintain concentration, it lasts for the full 1 minute duration.


Precise Cantrips

Starting at 10th level, you can use a bonus action when you cast a cantrip to give yourself advantage on the attack roll. You can do this a number of times equal to 1+your Int modifier. You regain 4 expended uses of this when you finish a long rest, and 1 expended use when you finish a short rest.


Masterful Detractions

Starting at 14th level, when a subject of your Arcane Detractions feature is reduced to 0 HP, you can take a reaction to shift the effect to another creature within 60 feet of them or you for the remainder of the minute.



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