Arcane Augmented (5e Background)

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Arcane Augmented[edit]

Perhaps a disaster left you scarred or a failure cost you a piece of yourself, no matter how at some point in your life you lost a (or the function of a) part of your body. Not content to live the rest of your days disabled you either studied the arcane, or employed the services of someone who has, in order to create a magically powered replacement.

Skill Proficiencies: Arcana, Medicine (this reflects the knowledge required to maintain and use the augment)

Tool Proficiencies: Tinker's tools

Languages: Deep speech (the use of an augment of this nature requires knowledge of this language to understand and control the magic within)

Equipment: altered sages robes, an amulet or ring displaying the sigil/emblem of the organization you employed or studied under, the augment of your choice, a pouch containing 15gp.

Feature: Arcane Augment[edit]

At some point in the past you have lost function to a part of yourself, but through study of the arcane (or the help of those who have already done so) you have replaced it with a magically powered replacement. This augment functions as if it were the normal body part however anti-magic fields will disable the augment.

your DM decides how societies react to your augmentation, they may be curious and inquisitive or beleive you to be a heretical abomination.

Suggested Characteristics[edit]

Characteristics should follow that of your class and character motivations

d8 Personality Trait
1 I like bright lights.
2 There's a spot behind my ear I need to scratch and it's driving me crazy.
3 I can't speak to the opposite sex very well yet.
4 Communicating with me is difficult, until I feel comfortable with you.
5 Every so often I get urges to eat lots of food, it makes me very happy.
6 I find myself confused when people hug.
7 Sometimes I just like to relax and pop the blisters that rise up on my stomach.
8 I like to watch waves crash on beaches, they calm me.
d6 Ideal
1 Protection. The highest evil is the invasion of another person's life. (Good)
2 Survival. Killing is okay if it's the elimination of possible risks to yourself. (Chaotic)
3 Pacifism. You can accomplish anything without harm, somehow. (Any)
4 Liberty. Freedom is unappreciated, and is one of the only things that deserves to be defended. (Chaotic)
5 Impunity. I have endured so much pain, that anything I commit is justified, because it doesn't even compare to what I went through. (Evil)
6 Acceptance. My pain was necessary, and has made me only stronger. (Lawful)
d6 Bond
1 My master was the only person I felt knew my potential, and truly respected me.
2 I abandoned my family when I left, they're still trapped back there.
3 My strongest bond is to myself, no one ever helped me as much as I helped myself.
4 I will kill my master. It is inevitable.
5 I would not have escaped if it weren't for the comrades that helped me.
6 I forget who I was before I was, "changed".
d6 Flaw
1 I hate it when people smile more than they should.
2 The sound of chains triggers painful memories.
3 I am filled with a ravenous desire to eat away at my flesh.
4 I rarely manage to sleep.
5 I get distracted easily.
6 Sometimes I weep uncontrollably. I can't explain it.

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