Angel of Perverseness (5e Creature)

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Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Missing CR. Praise the Pestilence is missing a damage type. Is rotting a variant rule condition? Half damage, or no damage on Beautiful Blasphemy? HP Dice do not match the given HP. Missing description. See the 5e Creature Design Guide if you need help.

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Angel of Perverseness[edit]

Gargantuan celestial, chaotic evil

Armor Class 18
Hit Points 600 (20d20 + 520)
Speed 18ft (flying) 5ft (crawling)

23 (+6) 17 (+3) 27 (+8) 27 (+8) 29 (+9) 30 (+10)

Saving Throws Str +8, Con +10, Int +10
Skills Arcana +8, Deception +10, Insight +9, Intimidation +10, Nature +6, Persuasion +13
Damage Vulnerabilities Slashing
Damage Resistances +3 magic
Damage Immunities necrotic
Condition Immunities paralyzed, frightened
Senses passive Perception 9
Languages Celestial, Abyssal, Common

Praise The Pestilence. As a bonus action Angel of Perverseness can point at a creature and target creature makes a Constitution saving throw (DC 19). On a failed save, the creature takes 5d6 damage and makes a death saving throw, and on a failed death save target creature does not die but gains disadvantage and after 3 hours gains rotting status.

Felled From Grace. If Angel of Perverseness reaches 80 or fewer hit points it gains advantage on all rolls.


Claw Rake. Melee Weapon Attack +9 to hit, reach 20 ft., one target. Hit: 32 (5d8 +10) necrotic damage.


The Angel of Perverseness can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Angel of Perverseness regains spent legendary actions at the start of its turn.

Beautiful Blasphemy. The Angel uses its vile rot to fill any grooves in the ground caused by its own claws or otherwise with acid that deals 5 (2d4) necrotic and 14 (4d6) acid damage on a failed Dexterity save.

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