Altrohan (5e Creature)

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Medium construct, chaotic neutral

Armor Class 13 (natural armor)
Hit Points 31 (7d8)
Speed 0 ft., teleport 25 ft

5 (-3) 9 (-1) 9 (-1) 21 (+5) 9 (-1) 9 (-1)

Saving Throws Intelligence +7
Damage Vulnerabilities cold, thunder
Damage Resistances fire, lightning, acid, bludgeoning, piercing, and slashing except from silvered or magic weapons.
Damage Immunities poison, necrotic
Condition Immunities sleep, charmed, exhaustion, restrained, paralyzed, grappled, prone, frightened, poisoned, petrified
Senses passive Perception 9
Challenge 1/4 (50 XP)


Grip of Remorse. Melee Weapon Attack: +2 to hit, reach 5ft., one target. Hit: 5 (1d4 + 3) psychic damage.

An altrohan cannot see anything but feels the presence of creatures in the distance up to 60 ft and recognizes their alignment. It is not able to interact with objects.

A person with good alignment sees an altrohan as a moving of the air like in hot areas or as white, green or blue smoke, even if a caracter with good alignment attacks the altrohan he will not fight (back) he will ignore it or surrender an Altrohan does not feat his elimination because he nether has a soul nor an understandment nor awareness if a character only sees the moving of the air he get disadvantedge on attack throws

an Charakter with neutral alignment sees an Altrohan as a gray cloud of dust or white smoke with yellow glowing, an Altrohan will attack an Charakter with neutral alignment if he attacks first

an Charakter with evil alignment sees an Altrohan as a read smoke the Altrohan will attack an Charakter with evil alignment without getting attacked first

Teleport: an Altrohan is able to move through ather creatures or, but he takes damage of 1d20 if he Stopps in one if he stopps in a creature it will take 1d8 damedge because of the missing fear or understanding of death the Altrohan also will maby use this as an attack

first present at RPG Vienna forum [1]

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