Agonize (3.5e Spell)

From D&D Wiki

Jump to: navigation, search
Agonize
Enchantment
Level: Torture 4, Biomancer 4, Sor/Wiz 5
Components: S, F
Range: Close (25ft.+5ft./2 levels)
Target: One living creature
Duration: 1 hour/caster level
Saving Throw: Will negate/Fortitude partial
Spell Resistance: Yes


If the subject fails a will save, the caster can cause a bone-crushing sensation in the target's body.

Each round, the caster may use a standard action to deal 1d4+1 nonlethal damage to target, and stun the subject for one round. When the subject takes the damage, she can make a Fortitude save, which will negate the stunning effect with a save. If the subject has taken enough damage to become staggered, instead the nonlethal damage stays at subject's current hp - 1 and stuns the subject for 1d10 rounds.

This spell can be made permanent by a wizard of level 10 higher than the target. This requires 2,500XP. If this spell is made permanent, the caster can use the stunning effect as free action instead of standard action, but can do so to only one subject per round.

Focus: A nut and a bolt.



Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsSorcerer/Wizard

Home of user-generated,
homebrew pages!


Advertisements: