5e SRD:Plane Shift

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL


Plane Shift
7th-level conjuration
Casting time: 1 action
Range: Touch
Components: V, S, M (a forked, metal rod worth at least 250 gp, attuned to a particular plane of existence)
Duration: Instantaneous

You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. You can specify a target destination in general terms, such as the City of Brass on the Elemental Plane of Fire or the palace of Dispater on the second level of the Nine Hells, and you appear in or near that destination. If you are trying to reach the City of Brass, for example, you might arrive in its Street of Steel, before its Gate of Ashes, or looking at the city from across the Sea of Fire, at the GM's discretion.

Alternatively, if you know the sigil sequence of a teleportation circle on another plane of existence, this spell can take you to that circle. If the teleportation circle is too small to hold all the creatures you transported, they appear in the closest unoccupied spaces next to the circle.

You can use this spell to banish an unwilling creature to another plane. Choose a creature within your reach and make a melee spell attack against it. On a hit, the creature must make a Charisma saving throw. If the creature fails this save, it is transported to a random location on the plane of existence you specify. A creature so transported must find its own way back to your current plane of existence.



Back to Main Page5e System Reference DocumentSpellsCleric Spell List
Back to Main Page5e System Reference DocumentSpellsDruid Spell List
Back to Main Page5e System Reference DocumentSpellsSorcerer Spell List
Back to Main Page5e System Reference DocumentSpellsWarlock Spell List
Back to Main Page5e System Reference DocumentSpellsWizard Spell List

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the 5e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


admin area
Terms and Conditions for Non-Human Visitors