5e Classes (Warrior Cats Supplement)
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Ask GM to play the official or Homebrew classes instead of the classes below.
|Class Name||Description||Hit Dice||Proficiencies||Spellcasting|
|RiverClan||Fighting with grapple, restrain, and crush. A bit social, too||1d12||Light armor and simple weapons||Subclass|
|ShadowClan||Rogue that likes to be in the dark||1d8||Light and medium armor, shield, Simple weapons, hand crossbows, longswords, rapiers, and shortswords||Subclass|
|SkyClan||Monks that drop from the sky||1d8||Light and medium armor, shield, simple weapons and shortsword||Subclass|
|ThunderClan||Battle master fighter mixed with spell-less ranger||1d10||Light, medium, and heavy armor, shield, simple and martial weapons||Subclass|
|WarriorClan||Kittypet and Loner hybrid. Roar to boast yourself and others||1d10*||Light and medium armor, shield, simple weapons, rapier, greatsword, and glaive||Subclass|
|WindClan||Use charging and high speed to fight||1d8||Light armor, simple weapons and shortsword||Subclass|
|Medicine Cat||Create "potions" to heal and fix others||1d10||Light and medium armor, shield, and simple weapons||Half Pact Magic|
|BloodClan||Modified blood hunter||1d12*||Light and medium armor, shield, simple and martial weapons||Subclass|
|Kin||Blood hunter meets rogue||1d10||Light and medium armor, shield, simple and martial weapons||Subclass|
|Tribe of Rushing Water (Prey-Hunter)||Very offensive fighter that hunts fey||1d10||Light and Medium armor, shield, simple and martial weapons||Subclass|
|Tribe of Rushing Water (Cave-Guard)||Defender||1d12||Light, medium, and heavy armor, shield,||Subclass|
|Guardian||Healing Paladin with no smites||1d10||Light, medium, and heavy armor, shield, simple and martial weapons||Subclass|
|Sister||Half-caster that communicates and fight with a spirit||1d8||Light armor, daggers, darts, slings, quarterstaffs, light crossbows||Half pact magic|
|Loner||Complex Barbarian||1d12||Light and medium armor, shields, simple and martial weapons||None|
|Kittypet||Bard mixed with artificer||1d6*||Daggers, darts, slings, quarterstaffs, light crossbows||Subclass|
|Full Moon||A magic focus warlock with long rest and oath||1d8*||Light and medium armor, shields, simple weapons||Half Spellcaster|
|Eclipse||A short rest sorcerer||1d8||Simple Weapons||Half Pact Spellcaster|
To further help newcomers to pick a class, like dnd, classes be broken down further into party roles.
They are good at taking hits. They are ThunderClan, Tribe of Rushing Water (Guard), and Loner
They can cast magical spells which are rare in a low magic world. All classes with the exception of Loner have a subclass that can cast magic.
Sister is the only true half spellcaster. They have a subclass that grants access up to 9th level spell. This subclass is the only way to cast spells higher than the 5th level.
Tribe of Rushing Water (Hunter) and Medicine Cat have a subclass that grants half spellcaster instead of the third spellcaster.
These classes are good at social environments and communicating with others. They are RiverClan, Kittypet, and WarriorClan
There is no better healer than Medicine Cat. With the combination of healing features and the ability to create "healing potions", nothing can out heal the Medicine Cat.
Sister have a subclass that grants healing features similar to Medicine Cat.
All warrior classes (RiverClan, ShadowClan, ThunderClan, SkyClan, WindClan, and WarriorClan have a healing subclass. Unlike Medicine Cat and Sister, they focus in healing in battle over healing outside of battle.
RiverClan cats enjoy swimming in the water and grooming their shiny coat. In battle, RiverClan would grab and crush their foes.
ShadowClan is a creature of the night. They like to ambush the enemy from the dark. Similar to rouges in normal dnd.
ThunderClan makes their home in the forest. They excel in special combat moves. Similar to a spell-less ranger mixed with a battle master fighter in a normal dnd.
WindClan is the fastest cat around. They excel in hit-and-run strategies.
SkyClan is the fifth clan that enjoys being in the trees. They jump down on their enemies and quickly climb up before they can react. Similar to a monk in normal dnd
WarriorClan is a small group of loners and kittypets who follow the warrior code. They have the best of both worlds: living with twolegs and being a warrior.
Medicine cats serve as the healer of the clan. Most clans only have one or two medicine cats. They are good at healing and treating wounds. Sadly, they are not good in combat.
The hunters are the ones of the tribe that deals the damage to their foes. They are heavily focused on damage. Similar to the aggressive version of fighter in normal dnd.
The guard is the ones of the tribe that protect the reckless hunters from being hit by the foes. They are heavily focused on protection.
Sisters are a group of female-only cats that actively communicate with their dead ancestors. While they are not great fighters, experienced sisters can call their ancestors to help them in battle.
BloodClan are bloodthirsty killers that are clan by name only. They are willing to hurt themselves for more power. Similar to blood hunter in dnd
Kin cats, like Bloodclan are ruthless and follow the clan rules vaguely. Unlike Bloodclan, they scheme and plot their options. It is a hybrid between rogue and bloodhunter.
Guardian cats are a group of peace loving cats under a church. They are well known to heal anyone in need. It is a peaceful healer class.
Loners are cats without any group to belong to. They tend to be alone, in pairs, or in a small group of three. A loner's life is harsh. They can take and deal quite a beating. Similar to the barbarian in normal dnd.
Kittypets spend most of their life with twolegs (humanoid) and are quite familiar with them. Kittypets are smart, resourceful, and inspiring. Similar to a bard mixed with an artificer in normal dnd
Fan made classes from excess ideas.
A group of cats that feverish believe that the full moon grants them great powers. They are willing to do anything for more power. The perfect evil force.
A group of cats that splinter from the Full Moon cats. They prefer to explore and discover magic powers, not do "shortcuts" and great sacrifices to gain power. They are mortal enemies with Full Moon cats.
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