3e SRD:Zombie, Tiny
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|This material is published under the OGL|
|Hit Dice:||1/2 d12+3 (6 hp)|
|AC:||11 (+2 size, -1 Dex)|
|Attacks:||Slam +2 melee|
|Face/Reach:||2.5 ft. by 2.5 ft./0 ft.|
|Special Qualities:||Undead, partial actions only|
|Saves:||Fort +0, Ref -1, Will +2|
|Abilities:||Str 9, Dex 8, Con —, Int —, Wis 10, Cha 1|
|Climate/Terrain:||Any land and underground|
|Organization:||Squad (6-10) or mob (11-20)|
CombatUndead: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and disease. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
Partial Actions Only (Ex): Zombies have poor reflexes and can perform only partial actions. Thus they can move or attack, but can only do both if they charge (a partial charge).
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