3e SRD:Zombie, Large

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Large Zombie[edit]

Size/Type: Large Undead
Hit Dice: 4d12+3 (29 hp)
Initiative: -1 (Dex)
Speed: 40 ft.
AC: 11 (-1 size, -1 Dex, +3 natural)
Attacks: Slam +4 melee
Damage: Slam 1d8+4
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks:
Special Qualities: Undead, partial actions only
Saves: Fort +1, Ref +0, Will +4
Abilities: Str 17, Dex 8, Con —, Int —, Wis 10, Cha 1
Skills:
Feats: Toughness
Climate/Terrain: Any land and underground
Organization: Solitary, gang (2-5), squad, (6-10) or mob (11-20)
Challenge Rating: 1
Treasure: None
Alignment: Always neutral
Advancement: 5-7 HD (Large)

Combat

Undead: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and disease. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.

Partial Actions Only (Ex): Zombies have poor reflexes and can perform only partial actions. Thus they can move or attack, but can only do both if they charge (a partial charge).



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