3e SRD:Snake, Small Viper
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|This material is published under the OGL|
|Hit Dice:||1d8 (4 hp)|
|Speed:||20 ft., climb 20 ft., swim 20 ft.|
|AC:||17 (+1 size, +3 Dex, +3 natural)|
|Attacks:||Bite +4 melee|
|Damage:||Bite 1d2-2 and poison|
|Face/Reach:||5 ft. by 5 ft. (coiled)/5 ft.|
|Saves:||Fort +2, Ref +5, Will +1|
|Abilities:||Str 6, Dex 17, Con 11, Int 1, Wis 12, Cha 2|
|Skills:||Balance +11, Climb +12, Hide +15, Listen +9, Spot +9|
|Feats:||Weapon Finesse (bite)|
|Climate/Terrain:||Temperate and warm land, aquatic, and underground|
Skills: Snakes receive a +4 racial bonus to Hide, Listen, and Spot checks and a +8 racial bonus to Balance checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is better.
Poison (Ex): Bite, Fortitude save (DC 11 for all sizes Large and smaller, DC 13 for a Huge viper); initial and secondary damage 1d6 temporary Constitution.
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