3e SRD:Skeleton, Small
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|This material is published under the OGL|
|Hit Dice:||1/2 d12 (3 hp)|
|Initiative:||+5 (+1 Dex, Improved Initiative)|
|AC:||13 (+1 size, +1 Dex, +1 natural)|
|Attacks:||2 claws +0 melee|
|Face/Reach:||5 ft. by 5 ft./5 ft.|
|Special Qualities:||Undead, immunities|
|Saves:||Fort +0, Ref +1, Will +2|
|Abilities:||Str 8, Dex 12, Con —, Int —, Wis 10, Cha 1|
|Climate/Terrain:||Any land and underground|
Undead: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and disease. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
Immunities (Ex): Skeletons have cold immunity. Because they lack flesh or internal organs, they take only half damage from piercing or slashing weapons.
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