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Upon command, a shock weapon is sheathed in crackling electricity. The electricity does not harm the hands that hold the weapon. Shock weapons deal +1d6 points of bonus electricity damage on a successful hit. Bows, crossbows, and slings so enchanted bestow the electricity energy upon their ammunition.
Caster Level: 8; Prerequisites: Craft Magic Arms and Armor, call lightning or lightning bolt; Market Price: +1 bonus.
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