3e SRD:Remote View Trap

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL
Remote View Trap
Clairsentience (Wis)
Level: Psion 6
Display: Vi, Me
Range: Personal
Target: You
Duration: 24 hours + 1 hour/level
Saving Throw: None
Power Points: 11

When others use power, spells, or other means of observing the manifester from afar, this prepared trap gives them a nasty surprise. Prior to an attempt to view the manifester from afar, he or she and the remote viewer immediately make opposed Remote View checks, but the manifester gains a +10 insight bonus on his or her check. (A Remote View check is the same as an Intelligence check for a creature without the Remote View skill. If opposing a magical scrying, the Remote View check is opposed by the opponent's Scry check.) If the manifester meets or beats the remote viewer's result, the manifester is undetected. Moreover, the would-be observer takes 4d4 points of electricity damage. The manifester is aware of the attempt to view him or her, but not of the perpetrator or the perpetrator's location.



Back to Main Page3e Open Game ContentSystem Reference DocumentPowers

Padlock.png This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the 3e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

{{ #if |}}

Home of user-generated,
homebrew pages!


Advertisements: