3e SRD:Precognition

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL
Precognition
Clairsentience (Wis)
Level: Psion 6
Display: Vi, Au
Range: Personal
Target: You
Duration: 1 minute/level (D)
Power Points: 5

The precognition power provides the manifester with a useful vision in reply to a question concerning a specific goal, event, or activity that is to occur within a year. The vision can be as simple as a short glimpse of a meaningful image, or it might take the form of a full-length dream lasting several minutes. In all cases, the DM controls what information is received. Note that if the party doesn't act on the information, the conditions may change so that the information is no longer useful.

The base chance for a correct precognition is 80%, plus 1% per manifester level. The DM adjusts the chance if unusual circumstances require it. If the dice roll fails, the manifester knows the power failed, unless specific psionics or magic yielding false information is at work.

Multiple precognitions about the same action by the same manifester use the same die roll result as the first precognition and yield the same answer each time.



Back to Main Page3e Open Game Content3e System Reference DocumentPowers

Padlock.png This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the 3e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


admin area
Terms and Conditions for Non-Human Visitors