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|Size/Type:||Large Monstrous Humanoid|
|Hit Dice:||6d8+30 (57 hp)|
|Initiative:||+5 (+1 Dex, +4 Improved Initiative)|
|AC:||18 (1 size, +1 Dex, +8 natural)|
|Attacks:||2 claws +11 melee, bite +6 melee|
|Damage:||Claw 1d6+6, bite 1d6+3 and mind feed (see text)|
|Face/Reach:||5 ft. by 5 ft./10 ft.|
|Special Attacks:||Mind feed|
|Special Qualities:||Damage reduction 10/+1, cold resistance 20, psionics, regeneration 5, scent, darkvision 90 ft.|
|Saves:||Fort +7, Ref +6, Will +8|
|Abilities:||Str 23, Dex 12, Con 21, Int 10, Wis 16, Cha 6|
|Skills:||Listen +14, Move Silently +3, Search +8, Spot +14|
|Feats:||Alertness, Improved Initiative|
|Climate/Terrain:||Any land and underground|
|Organization:||Solitary or gang (24)|
|Alignment:||Always chaotic evil|
|Advancement:||By character class|
Phthisics speak Common.
Mind Feed (Ex): A phthisic that hits with its bite attack deals 1d4 points of temporary Intelligence damage. If this reduces the opponent's Intelligence score to 0, the damage becomes permanent.
Regeneration (Ex): Fire and acid deal normal damage to a phthisic.
Psionics (Sp): At will- brain lock, dimension slide, and skate. These abilities are as the powers manifested by a 15th-level psion.
Attack/Defense Modes (Sp): At will- ego whip, id insinuation/mental barrier, thought shield.
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