3e SRD:Octopus, Giant
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|This material is published under the OGL 1.0a.|
|Size/Type:||Large Animal (Aquatic)|
|Hit Dice:||8d8+8 (44 hp)|
|Speed:||20 ft., swim 30 ft.|
|AC:||18 (-1 size, +2 Dex, +7 natural)|
|Attacks:||8 tentacle rakes +10 melee, bite +5 melee|
|Damage:||Tentacle rake 1d4+5, bite 1d8+2|
|Face/Reach:||5 ft. by 5 ft./10 ft.|
|Special Attacks:||Improved grab, constrict|
|Special Qualities:||Ink cloud, jet|
|Saves:||Fort +7, Ref +8, Will +3|
|Abilities:||Str 20, Dex 15, Con 13, Int 2, Wis 13, Cha 3|
|Skills:||Hide +11, Listen +4, Spot +4|
|Climate/Terrain:||Temperate and warm aquatic|
|Advancement:||9-12 HD (Large); 13-24 HD (Huge)|
Improved Grab (Ex): To use this ability, the giant octopus must hit a Medium-size or smaller opponent with a tentacle rake attack. If it gets a hold, it can constrict.
Constrict (Ex): A giant octopus deals 2d8+6 points of damage with a successful grapple check against Medium-size or smaller creatures.
Ink Cloud (Ex): A giant octopus can emit a cloud of jet-black ink 20 feet high by 20 feet wide by 20 feet long once a minute as a free action. The cloud provides total concealment, which the octopus normally uses to escape a losing fight. Creatures within the cloud suffer the effects of total darkness.
Jet (Ex): A giant octopus can jet backward once a round as a double move action, at a speed of 200 feet.
Skills: A giant octopus can change colors, giving it a +4 racial bonus to Hide checks.
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