3e SRD:Monstrous Centipede, Large

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Large Monstrous Centipede[edit]

Size/Type: Large Vermin
Hit Dice: 2d8 (9 hp)
Initiative: +2 (Dex)
Speed: 40 ft.
AC: 14 (-1 size, +2 Dex, +3 natural)
Attacks: Bite 1d8+1 and poison
Damage: Bite +2 melee
Face/Reach: 5 ft. by 15 ft./5 ft.
Special Attacks: Poison
Special Qualities: Vermin
Saves: Fort +3, Ref +2, Will +0
Abilities: Str 13, Dex 15, Con 10, Int —, Wis 10, Cha 2
Skills: Climb +10, Hide +3, Spot +8
Feats: Weapon Finesse (bite)
Climate/Terrain: Temperate and warm land and underground
Organization: Solitary or colony (2-5)
Challenge Rating: 1
Treasure: None
Alignment: Always neutral
Advancement: 3 HD (Large)

Poison (Ex): Injury type poison; DC 16; Initial and Secondary damage: 1d4 Dex.

Large: 15 feet long, 2 feet wide*, 1 foot high.

*The number includes the centipede’s body and its legs; the actual body width is about a third of the total.

Skills: Monstrous centipedes receive a +4 racial bonus to Climb, Hide, and Spot checks.



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