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|Size/Type:||Gargantuan Magical Beast (Aquatic)|
|Hit Dice:||20d10+180 (290 hp)|
|Initiative:||+4 (Improved Initiative)|
|Speed:||Swim 20 ft.|
|AC:||20 (-4 size, +14 natural)|
|Attacks:||2 tentacle rakes +28 melee, 6 arms +23 melee, bite +23 melee|
|Damage:||Tentacle rake 2d8+12, arm 1d6+6, bite 4d6+6|
|Face/Reach:||20 ft. by 40 ft./10 ft. (100 ft. with tentacle)|
|Special Attacks:||Improved grab, constrict 2d8+12 or 1d6+6|
|Special Qualities:||Jet, ink cloud, spell-like abilities|
|Saves:||Fort +21, Ref +12, Will +13|
|Abilities:||Str 34, Dex 10, Con 29, Int 21, Wis 20, Cha 10|
|Skills:||Concentration +19, Knowledge (geography) +10, Knowledge (nature) +10, Listen +15, Search +15, Spot +15|
|Feats:||Alertness, Blind-Fight, Expertise, Improved Critical (tentacle), Improved Initiative, Improved Trip, Iron Will|
|Alignment:||Always neutral evil|
|Advancement:||21-32 HD (Gargantuan); 33-60 HD (Colossal)|
Krakens speak Common and Aquan.
Krakens strike their opponents with their barbed tentacles, then grab and crush with their arms or drag victims into their huge jaws.
Improved Grab (Ex): To use this ability, the kraken must hit an opponent of up to Huge size with an arm or tentacle attack. If it gets a hold, it can constrict.
Constrict (Ex): A kraken deals automatic arm or tentacle damage with a successful grapple check against Huge or smaller creatures.
Jet (Ex): A kraken can jet backward once per round as a double move action, at a speed of 280 feet.
Ink Cloud (Ex): A kraken can emit a cloud of jet-black ink 80 feet high by 80 feet wide by 120 feet long once per minute as a free action. The cloud provides total concealment, which the kraken normally uses to escape a losing fight. Creatures within the cloud suffer the effects of total darkness.
Spell-Like Abilities: 1/day- control weather, control winds, dominate animal, and resist elements. These abilities are as the spells cast by a 9th-level druid (save DC 15 + spell level).
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