3e SRD:Insanity (Power)

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This material is published under the OGL 1.0a.
Insanity
Telepathy (Cha) [Compulsion,Mind-Affecting]
Level: Psion 7
Display: Me
Range: Medium (100 ft. + 10 ft./level)
Target: One living creature
Duration: Instantaneous
Saving Throw: Will negates
Power Points: 13

Creatures affected by this power are permanently insane and constantly behave randomly, as indicated on the follow table:

d10 roll Action

1 Wander away for 1 minute (unless prevented)

26 Do nothing for 1 round

79 Attack nearest creature for 1 round

10 Act normally for 1 round

Except on a result of 1, roll again each round to see what the subject does that round. Wandering creatures leave the scene as if uninterested. Attackers are not at any special advantage when attacking them. Actions are checked at the beginning of each creature's turn. Any insane creature that is attacked automatically attacks its attackers on its next turn.

Only psychic chirurgery and other extreme measures can restore the subject's sanity.



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{{ #if Compulsion|}}

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