3e SRD:Inertial Barrier
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|Level:||Psion 4/Psychic Warrior 4|
|Duration:||10 minutes/level or until discharged|
|Saving Throw:||Will negates (harmless)|
The subject gains damage reduction 10/+5. Once the power has prevented a total of 10 points of damage per manifester level (maximum 150 points), it is discharged. Inertial barrier also absorbs up to half the damage from a fall. Damage absorbed from a fall counts toward discharging the effect. The psychokinetic barrier delays the effects of gases in the atmosphere for 2d4 rounds.
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