From D&D Wiki
|This material is published under the OGL 1.0a.|
Upon command, this armor changes shape and form to assume the appearance of a normal set of clothing. The armor retains all its properties (including weight) when glamered. Only a true seeing spell or similar magic reveals the true nature of the armor when disguised.
Caster Level: 10; Prerequisites: Craft Magic Arms and Armor, alter self; Market Price: +1 bonus.
Back to Main Page → 3e Open Game Content → System Reference Document → Magic Items
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.