3e SRD:Giant Praying Mantis
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Giant Praying Mantis
|Hit Dice:||4d8+8 (26 hp)|
|Speed:||20 ft.; fly 40 ft. (poor)|
|AC:||14 (-1 size, -1 Dex, +6 natural)|
|Attacks:||Claws 1d8+4, bite 1d6+2|
|Damage:||Claws +6 melee, bite +1 melee|
|Face/Reach:||5 ft. by 10 ft./5 ft.|
|Special Attacks:||Improved grab, squeeze|
|Saves:||Fort +6, Ref +0, Will +3|
|Abilities:||Str 19, Dex 8, Con 15, Int —, Wis 14, Cha 11|
|Skills:||Hide +1*, Listen +5, Spot +8|
|Climate/Terrain:||Any land and underground|
|Advancement:||5-8 HD (Large); 9-12 HD (Huge)|
Improved Grab (Ex): To use this ability, the giant praying mantis must hit an opponent of Medium-size or smaller with its claws attack. If it gets a hold, it squeezes.
Squeeze (Ex): A giant praying mantis that gets a hold on a Medium-size or smaller opponent automatically deals 1d8+4 points of claw damage and bites at its full attack value of +6 each round the hold is maintained.
Skills: *Because of its camouflage, a mantis surrounded by foliage receives an additional +8 racial bonus to Hide checks.
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