3e SRD:Giant Ant, Soldier
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Soldier Giant Ant
|Hit Dice:||2d8+2 (11 hp)|
|Speed:||50 ft.; climb 20 ft.|
|AC:||17 (+7 natural)|
|Damage:||Bite +3 melee|
|Face/Reach:||5 ft. by 5 ft./5 ft.|
|Special Attacks:||Improved grab, acid sting|
|Saves:||Fort +4, Ref +0, Will +1|
|Abilities:||Str 14, Dex 10, Con 13, Int —, Wis 13, Cha 11|
|Skills:||Climb +10, Listen +6, Spot +6|
|Climate/Terrain:||Temperate and warm desert, forest, hills, plains and underground|
|Organization:||Solitary or gang (2-4)|
|Advancement:||3-4 HD (Medium); 5-6 HD (Large)|
Improved Grab (Ex): To use this ability, the giant ant must hit with its bite attack. A giant ant soldier that gets a hold can sting.
Acid Sting (Ex): The giant ant soldier has a stinger and an acid-producing gland and in its abdomen. If it successfully grabs an opponent, it can attempt to sting each round using its full attack bonus. A hit with the sting attack deals 1d4+1 points of piercing damage and 1d4 points of acid damage.
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