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Upon command, a frost weapon is sheathed in icy cold. The cold does not harm the hands that hold the weapon. Frost weapons deal +1d6 points of bonus cold damage on a successful hit. Bows, crossbows, and slings so enchanted bestow the cold energy upon their ammunition.
Caster Level: 8; Prerequisites: Craft Magic Arms and Armor, chill metal or ice storm; Market Price: +1 bonus.
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