3e SRD:Ectoplasmic Form
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|This material is published under the OGL|
|Duration:||2 minutes/level (D)|
The manifester and all his or her gear become a mass of ectoplasm that generally conforms to the character's normal shape. The character gains damage reduction 20/+1. The character's material armor (including natural armor) becomes worthless, although size, Dexterity, deflection bonuses, and armor bonuses from force effects still apply. The character becomes immune to poison and critical hits. A character cannot attack or manifest powers while in ectoplasmic form. The character loses supernatural abilities, if any, while in ectoplasmic form.
The character cannot run, but can swim with a +15 circumstance bonus to the Swim skill. The character can pass through small holes or narrow openings, even mere cracks, along with all the character is wearing or holding in his or her hands while the duration persists.
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