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|Size/Type:||Large Magical Beast|
|Hit Dice:||9d10+27 (76 hp)|
|Initiative:||+6 (+2 Dex, +4 Improved Initiative)|
|Speed:||40 ft., fly 30 ft. (poor)|
|AC:||18 (-1 size, +2 Dex, +7 natural)|
|Attacks:||Bite +12 melee, 2 claws +7 melee|
|Damage:||Bite 2d6+4, claw 2d4+2|
|Face/Reach:||5 ft. by 10 ft./5 ft.|
|Saves:||Fort +9, Ref +8, Will +4|
|Abilities:||Str 19, Dex 15, Con 17, Int 6, Wis 12, Cha 12|
|Skills:||Listen +12, Spot +13|
|Feats:||Blind-Fight, Improved Initiative|
|Climate/Terrain:||Temperate and warm desert, hill, and underground|
|Organization:||Solitary, pair, or pride (5-10)|
|Advancement:||10-12 HD (Large); 13-27 HD (Huge)|
Dragonnes speak Draconic.
If opponents attempt to charge or encircle it, the dragonne simply takes to the air and finds a more defensible position. Dragonnes prefer not to fight in the air, since they are very slow and maneuver poorly compared to most other flying creatures.
Roar (Su): A dragonne can loose a terrifying roar every 1d4 rounds. All creatures (except dragonnes) within 120 feet must succeed at a Will save (DC 15) or be weakened with fear, losing half their current Strength scores for 2d6 rounds. Those within 30 feet become deafened for 2d6 rounds: Creatures with 8 or fewer HD get no saving throw, but others can negate the effect with a successful Fortitude save (DC 15). Deafened creatures cannot be affected again by the dragonne's roar.
Skills: Dragonnes receive a +2 racial bonus to Listen and Spot checks.
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