3e SRD:Dinosaur, Triceratops

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This material is published under the OGL 1.0a.


Size/Type: Huge Beast
Hit Dice: 16d10+112 (200 hp)
Initiative: -1 (Dex)
Speed: 30 ft.
AC: 18 (-2 size, -1 Dex, +11 natural)
Attacks: Gore +15 melee
Damage: Gore 2d8+7
Face/Reach: 10 ft. by 20 ft./10 ft.
Special Attacks: Charge for double damage, trample
Special Qualities: Scent
Saves: Fort +17, Ref +9, Will +6
Abilities: Str 20, Dex 9, Con 25, Int 1, Wis 12, Cha 7
Skills: Listen +8, Spot +8
Climate/Terrain: Warm forest, hill, and plains
Organization: Solitary, pair, or herd (5-8)
Challenge Rating: 7
Treasure: None
Alignment: Always neutral
Advancement: 17-32 HD (Huge); 33-48 HD (Gargantuan)


Trample (Ex): A triceratops can trample Medium-size or smaller creatures for 2d12+5 points of damage. Opponents who do not make attacks of opportunity against the triceratops can attempt a Reflex save (DC 23) to halve the damage.

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